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Smith Micro Anime Studio Pro 10

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Smith Micro Anime Studio Pro 10 - TechSupplyShop.com Smith Micro Anime Studio Pro 10
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$24999

Product Specifications

  • Manufacturer Smith Micro Software, Inc
  • Manufacturer Part Number ASP10HDVD
  • Manufacturer Website Address http://www.smithmicro.com
  • Brand Name Smith Micro
  • Product Type Software
  • Software Name Anime Studio v.10.0 Pro
  • Platform Supported Intel-based Mac
  • Platform Supported PC
  • Distribution Media/Method DVD-ROM
  • Features
      • Smart Bones reduces distortion around character joints and it includes many other uses including setting up bones as control levers
      • 64 Bit Architecture will increase speed and memory handling by your computer
      • Graphics Processing Unit (GPU) Acceleration maximizes your graphics card capabilities
      • Enhanced Timeline improvements increase speed and ease of use
      • Wacom® Multi-Touch support allows you to use Wacom's new generation touch tablets with Anime Studio
      • Character Wizard lets you design your own fully- rigged characters complete with walk cycles and more
      • When imported images, movies and audio files are edited in external programs (including layered Photoshop files), they automatically update within the application
      • Automatic Image Tracing converts your artwork to fully editable, ready-to-animate vector drawings
      • Additional 3D video rendering options with full support for YouTube 3D formats
      • Advanced scripting support
      • Audio recording and automatic lip syncing
      • Simulated Physics gets you animating quickly
      • Create 3D objects from 2D vector layers
      • Content Library features hundreds of ready-to-use characters, props and more
      • Track, zoom, roll, pan and tilt the
      • Camera Special effects such as motion blur and shadows
      • Upload directly to Facebook® and YouTube™
  • System Requirements
      Processor:
      • 1.3 GHz Pentium® 4 or newer for PC

Overview


Smith Micro Anime Studio Pro 10 Retail Windows/mac DVD

New Key Features:

  • NEW! Bone Constraints
    Several major enhancements have been made to Anime Studio's bone features. The new bone constraints feature will include rigging options that will help set up characters that are more complex and powerful. The independent angle constraint allows a bone to maintain its global angle similar to a camera crane and is not affected by inverse kinematics or its bone parents. Ideal uses for bone constraints include robotic arms or feet on characters that maintains constraints when the rest of the leg is moving. The squash and stretch bone scaling enhancement allows bones to squash and stretch objects. The elbow bending feature helps improve otherwise abnormal bending and squashing issues. New target bones help bones point in the right direction rather than having the need to consistently set angles. Other improvements in bones include an updated inverse kinematic solver and automatic bone scaling. 
     
  • NEW! Enhanced Smart Bone Setup
    Setting up a Smart Bone Dial is now easier. After drawing a bone, select it and go up to Bone > Make Smart Dial. A panel will appear to create the dial. Options include Maximum Angle, Minimum Angle, Duration and Name. Once you apply this, your bone name and label will be set, along with your lifetime frames for the action. All theres left for you to do is start creating! 
     
  • NEW! Bounce, Elastic and Stagger Interpolation
    By applying the Bounce keyframe type to the timeline, any object interpolated will appear to bounce, all within two keyframes. Elastic provides a rubber band effect, making objects spring back and forth before reaching their end point. Settings can be adjusted for each of these interpolation types to change the amount of times the object bounces, the intensity and more. Stagger creates the effect that the animation is stuttering or staggering between two keyframes. No additional keyframes are created for this effect. This is great if you want to create the effect a character is having issue lifting a heavy object, as an example. 
     
  • NEW! Updated Drawing Tools
    New tools mean more ways to create and achieve awesome results. The Paint Bucket Tool has been enhanced. Now when you fill in an outline, the created shape will remain independent of the original outline and control points, allowing you to use that outline as a template for future shapes. Additionally, objects no longer have to be weld shut in order to fill them in. As long as an area is enclosed by lines, it can be filled with the enhanced Paint Bucket Tool. The new Blob Brush Tool allows you to easily create shapes by freehand drawing anything you desire. Upon release of the mouse button, Anime Studio will create an outlined shape for you to further enhance and tweak. The Eraser Tool, a much requested addition to the software, is like the Blob Brush Tool, except now whichever area you paint over will see a removal or shift in points. This is great for creating gaps or missing pieces in your objects with very little effort. Finally, the new Reduce Points Tool gives you control over how many points an object has. Instead of trying to manually delete points to make an object less complicated, you can use this tool to reduce excess points while retaining the shape of the object. You can even adjust the tolerance to get the exact results you need!
     
  • NEW! Separate Render Process
    NEW in Anime Studio Pro 10 ‚ The Batch Exporter and Renderer are now performed as a separate process. Even if you quit from Anime Studio Pro, the render process continues until the job is completed. 
     
  • NEW! Multiple Document Support
    Anime Studio now allows you to open more than one document at a time, and switch from one to another in a tabbed interface.
     
  • NEW! Keyboard Shortcut Editor
    Create and save your own keyboard shortcut configurations.
     
  • NEW! Multiple Shape Selection
    Now with the Select Shape Tool, you can select multiple shapes at once. Simply hold down the shift key as you click on the shapes you want to select them. Holding in Alt and clicking on an object will deselect it from your group of shapes. You can even transfer colors to multiple shapes at once using the Eyedropper Tool!
     
  • NEW! GPU Acceleration
    GPU Acceleration takes advantage of your computers hard

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